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Hi, I'm Jonathan. I'm a game programmer working at Coincidence.games.
I recieved a Bachelor of Science in Computer Science from Digipen in 2021.
"There are deep, worthy challenges everywhere you look" — Michael Abrash
For my senior year project I wrote a rule-based contextual dialog system that uses the game state to query a rules database for what dialog to play. I used my previous project
Lamb Planet as a starting point.
I was inspired by this amazing presentation by Elan Ruskin during his tenure at Valve.
A 3D, third-person, sailing adventure game where you explore an archipelago, meet the residents, and help solve their problems.
I built a branching dialog system and the game's quest system.
Built in our team's custom C++ engine called YTE.